Adventure One: New Year, New Teachers, New Students (and Old ones too!)

Gale (Steph) and Noherern (Gray) head out into the town to collect a budding new supernatural fire elemental, and find him at a burning house. Gale managed to convince Michael Flame (the new kid) to get in their car and drive to the university. On the way, Gale explained his new elemental powers (as she is also an elemental), and Michael is now enrolled in her course “Accepting Your True Self”, and is a member of their guild on campus.

On the way back, there may or may not have been a hit-and-run.

Sara Atkins (Gale’s student and Noheren’s demon-kin) was missing from the first day of class, and so the two teachers set out into town to see her at her house. Sara was in the basement and showing her demon side, but was calmed down and brought back to school. She mentioned that she had been the recipient of a rash of bad luck, and that this causes her to show her true self. She may or may not have been struck by a car.

At school, Noheren learned that the list of new students would be available soon, and that it might be possible to see the list early. Jenna Silver hinted that the list was hidden in the music teacher’s piano. Noheren had Sara dump all of her bad luck on the music teacher, who left and got in a car accident, while Noheren read the list from the leg of the piano.

Gale did some research with the librarian that led her to believe that the supernatural hunters were making their way to the university to start a war. Gale (with the help of Noheren) were able to alert Jenna to the real possibility that security might need to become a little more strict.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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